2 lines from OGAMCS script.
Code:
CSGoldScroll = create highlight SCROLLTYPE(from highlight enum) name CONSTANT remind CONSTANT at {POS}
ALTITUDE of CSGoldScroll = 4
As you can see I created the scroll using any text from the database with that line of code(one of many pieces not mentioned properly or at all in the documentation. Then set the altitude to 4(a decent height),
since the scrolls tend to create then do a big jump off the screen and disappear from the game.
Oh and thanks. I do hope that once OGAM is complete, players will be able to use some of the many things existing in the game(God AI, CS etc.).
EDIT: I should have added these comments to the last post but doesn't matter now even though edit is possible
OGAM has surpassed ToTC in these areas.
- performance(considering that Land2871(ToTC) and Land2891(OGAM) both have a chl file size of 450kb)
- file size
- fun factor
- features
To the team: Two factors to consider now. An OGAM Team Logo and the demo. Contact me on the boards for discussion of this.
EDITEDIT: To Kays, I forgot to mention that ALTITUDE is an abbreviated constant that represents property YPOS of an object.