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  1. Vargoradaath

    Gods

    In BW1, I was a wretchedly-evil, and dare I say, Undead-using god... I made ample use of the Corpse/Teleport trick, often turning 75-90% of my villagers into tireless (after the LONG rest after their murder and resurrection) skeletal slaves. My creature was good; I often used him to take...
  2. Vargoradaath

    Fireballing Your Way Out ??

    Meh... trapping the creature in his pen is counterproductive.  By leashing him FAR away from your villages, VERY close (I'm talking centimetres) to a tree, he should just stand there and be very, very sad (or angry, depending on training), and not indirectly attempt to destroy your temple. ...
  3. Vargoradaath

    Drinking Creatures...

    He can drink from the taverns, isn't that enough?  :p
  4. Vargoradaath

    what creature would you like to see in black and whitr2

    ...that is not dead which can eternal lie, and with strange aeons, even death may die.... Or, if you prefer... Drain you of your sanity...FACE THE THING THAT SHOULD NOT BE!!!!! Recently unearthed my old HTML Lovecraft archives... I really should read them again - the only story I can clearly...
  5. Vargoradaath

    What are Tomes ??

    True.  I believe you need the University Civic before you can even access the the Tomes.  These are part of the F7 statistics menu, and can be read from there.  Aside from the Eden Lore that they provide, they may not have another purpose, though they may also lend bonuses to the University as a...
  6. Vargoradaath

    Buildings and their effects

    @ Rage - might as well lend some of my own insight to help fill in the blanks.  Mind you, glitches (lockups during the cutscene intro to the final Land) have kept me from fully completing BW2, so even I don't have all the answers. The University marginally increases productivity as a whole, but...
  7. Vargoradaath

    Creatures : Too Generic now?

    Personality?  At times, my new Lion seems to exhibit a degree of individuality; he'll actually feed himself and workout using trees to keep himself reasonably healthy, unlike my first, second, and third Wolves, both of my Tigers, and that stupid Ape that I couldn't keep myself from beating. ...
  8. Vargoradaath

    Creatures : Too Generic now?

    Shifting the focus ever so slightly, I've noted a degree of responsiveness in the BW2 creature that resembles, in a somewhat frustrating manner, the behaviour of the B&W creature: It's still watching you.  Sort of. That is, it seems to respond in kind to player actions if such actions mirror...
  9. Vargoradaath

    House organizing

    In principle, yes, it doesn't matter.  It depends largely upon playing style; I prefer to stay inside my walls, and generally keep the people happy as best I can without sacrificing production.  The thought of any village resource deteriorating in the open air rather than being accomodated...
  10. Vargoradaath

    Creatures vs Soldiers

    A few quick clicks on the section of wall the archers are patrolling will ensure they die painfully.  As far as defending against creatures, I've found that it's better to keep the archers on the ground a short distance behind the wall.  Yes, they're in danger of being crushed by the wall...
  11. Vargoradaath

    House organizing

    @ [alphaBeta] - Sound practice.  Placement of stockpiles and storehouses, I have found, can be a bit difficult once a large city has been established; initial location must of course be considered in terms of maximizing Influence as well as ease of gathering for both Creature and villagers, as...
  12. Vargoradaath

    House organizing

    Interesting.  I find that despite my Good-ish leanings, I'm still geared toward slow, malignant cruelty - I'll not be caught using Hovels on a Good profile; instead, I'll use Villas, as they're quite impressive for a starting house, and a few hundred of them when well organized will win over...
  13. Vargoradaath

    The True Purpose of Unique Platoons

    @ chaoslight -  Well, as far as the Seven Samurai go, It's just too bad you can't take them with you to the other Lands! The Siren Epic is just a little too useful, though.  Makes it too easy to assemble enormous platoons without cramming hundreds of people into hovels and building a few...
  14. Vargoradaath

    The True Purpose of Unique Platoons

    Simply pick up the flag of the platoon whose soldiers you would like to add to the Elite platoon, click and hold their flag over the Elites' flag; first you'll see "Link", then you'll see "Merge".  Release the action button when Merge appears, and the large, weak platoon will rush to join the...
  15. Vargoradaath

    The True Purpose of Unique Platoons

    Last night during a rather heated campaign against the Norse on land 3, I had an unusually lucid thought for one about to send 500-ish men to their deaths.  I thought, "hey, wait a minute... I wonder if it's possible to merge my horde of Consriptees with the Undead Legion?".  So, I sent the...
  16. Vargoradaath

    Creature Features and Aesthetics

    @ [alphaBeta] - Good to see that LH is aware of it, though what they plan to do about it is another thing entirely.  @ Kays - Haw!  Perfect example of the facial glitch.  :laugh2  It even shows the teeth/gums mesh sticking out of the snout, which often look like scars/gashes on the Wolf's...
  17. Vargoradaath

    House organizing

    This has little to do with city planning and organization, but you can capitalize on excessive walling by converting 50% or more of your walls to gatehouses.  This substantially weakens the wall, but grants absurdly high Impressiveness bonuses, approximating 180 points per gatehouse (usually...
  18. Vargoradaath

    House organizing

    It really depends upon your objectives; do you want to use your space efficiently, and take a severe Happiness penalty, or would you rather keep your villagers happy and sacrifice space?  The main issue is, your use of roads will have the strongest effect either way. My favoured method for...
  19. Vargoradaath

    Creature Features and Aesthetics

    I'm not sure if anyone else has posted or even bothered discussing this, as it's somewhat pointless, but as of late I've experienced and experimented with some bizarrely-faced Creatures.  :shocked For example, I've raised two Wolves, both exhibiting varying degrees of bulbousness in the snout...
  20. Vargoradaath

    HOW EVIL ARE YOU?

    With persistence and intent, my dear Chetto.   :p I've never been one for excessive, direct evil (though incessant, slow, abusive evil is always fun), save for when I wanted to see just how 'evil' evil looked.  I was quite disappointed.  It's nowhere near as dark and creepy as they made it out...
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