Well Zack m'boy, in the words of Bill Clinton, i feel your pain, i used to fret alot over desires but, not so much any more willin to spill a lil advice though.
Some of this may seem very obvious and you may say "Jeeze i know that, what does he think i am, stupid?" no, i dont, just, assumin ya may've forgot some things, and im just gonna try and jog your memory here n there.
As far as food goes, you dont have to fully fufill that desire, as long as the storehouse has plenty in it, your people will not die dont stress so much over that, (Assuming the store is fairly full) one of the biggest helps can be to teach your creature the proper applications of the food and wood miracles.
Doing so requires that, of course, he know them, and, you use them at the storehouses in front of him, then leash him to the store with the compassion leash,
patiently wait and watch for him to do one, then, reward 10%, wait for him to do the other one reward 10% quickly after again, wait for him to do the former, then up to 20%, and the same with the second, so that both food and wood are prioritized equally, this is the reason for the reward/punish system being percentile based, prioritizing.
Secondly, if there are ANY available fish farms, make plenty of desciple fishermen.
Same goes for farms and farmers, if you've no farms, of course 4 scaffolds equates to a square field.
Of course though, the scaffolds creates a greater need for wood, if you have any forests within spitting distance of any town, make some foresters.
If you have a worship site with food, and/or wood, its miracle spammin time, get people worshipping there, leave at least 5k food, and check in regular, as you may remember, stupid villagers are stupid, and will worship themselves to death.. :laugh2
One thing that is a boon to your production, is a big norse or Celtic wonder as you may remember, greater belief equates to a bigger wonder, a bigger wonder makes for more powerfull effects. The Norse/celtic wonders will up the potency of Food, Wood, and the norse will improve the output of fish farms so the norse is preferable.
If you have a norse village slowly work their belief up to about 2.5k this will provide you with a sufficient wonder, secondly, make a scaffold with a value of 7, ALL the scaffolds for the norse wonder must be from a workshop of the culture you need the wonder for, otherwise the wonder will be that of another cultures, the wonder will take alot of wood at this point, probably nearly 45k or so, be patient with your little workers, and spam a wood miracle on that wonder it will take quite a while.
The end result of this, i have found if you are using a norse wonder fueled by 2.5k belief your wood miracle will be bolstered from 1.8k wood to almost 6k wood per cast, and the food will go from roughly 1k to 4k.
And remember, homes arent 100% neccesary, your people can survive without them, though it is good to eventually keep that desire in check just keep the food stores full, as long as you keep the desires down to 2, or three, mostly under 50% everything will be okay, and people will not lose faith quickly, just dropping a miracle here and there will keep them from losing much faith at that point.
This is the best i can come up with this time of night, i do hope it helps.
Peace out - Havoc