Whats up with this script?

MigX

Member
Joined
Jun 21, 2012
Messages
105
This script have a problem, the player two dont have worship site (when i put one for player two, the miracles dont appear) :

VERSION(2.300000)
SET_LAND_NUMBER(0)
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\ASD.lnd")
SET_GLOBAL_LAND_BALANCE(4, 2.750000)
SET_GLOBAL_LAND_BALANCE(5, 4.000000)
SET_GLOBAL_LAND_BALANCE(6, 20.000000)
START_CAMERA_POS("0.00,0.00")
SET_TOWN_INFLUENCE_MULTIPLIER(0.500000)
SET_PLAYER_INFLUENCE_MULTIPLIER(1.000000)
SET_NIGHTTIME(1700.000000, 0.083000, 0.070000)



CREATE_CITADEL("1742.89,2682.10", 0, "PLAYER_ONE", 3664, 1000)
CREATE_TOWN(0, "1562.07,2809.16", "PLAYER_ONE", 0, "NORSE")
CREATE_NEW_TOWN_SPELL(0, "FOOD_PU1")
CREATE_NEW_TOWN_SPELL(0, "BEAM_EXPLOSION")
CREATE_NEW_TOWN_SPELL(0, "WOOD")
CREATE_NEW_TOWN_SPELL(0, "WATER")
CREATE_NEW_TOWN_SPELL(0, "CREATURE_SPELL_FREEZE")
CREATE_NEW_TOWN_SPELL(0, "HEAL_PU1")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 1.000000)
CREATE_PLANNED_ABODE(0, "1553.17,2814.81", "NORSE_ABODE_TOWN_CENTRE", 4385, 1000, 0)
CREATE_PLANNED_ABODE(0, "1556.55,2811.72", "NORSE_ABODE_WORKSHOP", 6282, 1000, 500, 0)
CREATE_PLANNED_ABODE(0, "1543.01,2687.42", "NORSE_ABODE_STORAGE_PIT", 6282, 1000, 500, 0)
CREATE_VILLAGER_POS("1562.07,2809.16", "1562.07,2809.16", "NORSE_HOUSEWIFE", 21)
CREATE_VILLAGER_POS("1562.07,2809.16", "1562.07,2809.16", "NORSE_FARMER", 21)

TOGGLE_COMPUTER_PLAYER("PLAYER_TWO", 1)
CREATE_CREATURE_FROM_FILE("PLAYER_TWO", 16, "Nemesiscreature", "3023.79,3524.69")
SET_COMPUTER_PLAYER_CREATURE_LIKE("PLAYER_TWO", "PLAYER_ONE")

CREATE_CITADEL("3022.70,3416.63", 0, "PLAYER_TWO", 4842, 1000)
CREATE_TOWN(2, "3156.80,3418.23", "PLAYER_TWO", 0, "AZTEC")
SET_TOWN_BELIEF_CAP(2, "PLAYER_TWO", 2.0000000)
CREATE_NEW_TOWN_SPELL(2, "FIRE_PU1")
CREATE_NEW_TOWN_SPELL(2, "FIRE_PU2")
CREATE_NEW_TOWN_SPELL(2, "BEAM_EXPLOSION_PU1")
CREATE_NEW_TOWN_SPELL(2, "BEAM_EXPLOSION_PU2")
CREATE_NEW_TOWN_SPELL(2, "LIGHTNING_BOLT_PU1")
CREATE_NEW_TOWN_SPELL(2, "LIGHTNING_BOLT_PU2")
CREATE_NEW_TOWN_SPELL(2, "STORM_PU1")
CREATE_NEW_TOWN_SPELL(2, "STORM_PU2")
CREATE_NEW_TOWN_SPELL(2, "FOOD_PU1")
CREATE_NEW_TOWN_SPELL(2, "WOOD")
SET_TOWN_BELIEF(2, "PLAYER_TWO", 2.000000)
CREATE_NEW_TOWN_FIELD(2, "3174.51,3401.74", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3167.54,3389.26", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3163.27,3380.38", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3184.84,3405.21", 0, 0.000000)
CREATE_ABODE(2, "3154.34,3446.51", "AZTEC_ABODE_A", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3165.64,3444.62", "AZTEC_ABODE_A", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3178.59,3435.95", "AZTEC_ABODE_A", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3187.91,3413.01", "AZTEC_ABODE_B", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3142.00,3396.47", "AZTEC_ABODE_B", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3125.76,3428.88", "AZTEC_ABODE_B", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3101.64,3478.45", "AZTEC_ABODE_C", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3188.89,3460.22", "AZTEC_ABODE_C", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3167.97,3476.14", "AZTEC_ABODE_C", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3200.01,3446.53", "AZTEC_ABODE_C", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3212.16,3397.84", "AZTEC_ABODE_E", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3209.84,3426.43", "AZTEC_ABODE_E", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3136.91,3391.81", "AZTEC_ABODE_E", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3122.19,3452.49", "AZTEC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3106.46,3455.39", "AZTEC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_ABODE(2, "3182.39,3409.11", "AZTEC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_HOUSEWIFE", 20)
CREATE_VILLAGER_POS("3156.80,3418.23", "3156.80,3418.23", "AZTEC_FORESTER", 20)
CREATE_TOWN_CENTRE(2, "3156.80,3418.23", "AZTEC_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_ABODE(2, "3186.52,3384.67", "AZTEC_ABODE_STORAGE_PIT", 6282, 1000, 28000, 13000)
CREATE_ABODE(2, "3146.48,3474.51", "AZTEC_ABODE_CRECHE", 4057, 1000, 0, 0)
CREATE_ABODE(2, "3176.92,3378.76", "AZTEC_ABODE_WORKSHOP", 0, 1000, 0, 80000)


Any ideas?
 
Try re-ordering your Town creation lines.

Taken from a Lionhead script.........

rem ---------------- Town: 3 ----------------
CREATE_TOWN(3, "2842.34,2469.81", "PLAYER_TWO", 4, "INDIAN")
SET_TOWN_BELIEF_CAP(3, "PLAYER_TWO", 1.0000000)
CREATE_NEW_TOWN_SPELL(3, "FIRE")
CREATE_NEW_TOWN_SPELL(3, "NATURE")
CREATE_NEW_TOWN_SPELL(3, "STORM")
CREATE_NEW_TOWN_SPELL(3, "STORM_PU1")
SET_TOWN_BELIEF(3, "PLAYER_TWO", 1.000000)
CREATE_TOWN_CENTRE(3, "2842.34,2469.81", "INDIAN_ABODE_TOWN_CENTRE", 2722, 1000, 0)
CREATE_CITADEL("3096.32,2741.86", 0, "PLAYER_TWO", 5690, 1000)
CREATE_WORSHIP_SITE("3056.11,2758.17", 4, "PLAYER_TWO", "INDIAN", 10177, 1000)
CREATE_WORSHIP_SITE("3089.37,2699.03", 0, "PLAYER_TWO", "CELTIC", 5690, 1000)

............

Note the first line creates the town. The rest is then added to that town. Come back if that don't fix it.
 
it's on order, but the worship site dont appear, the villager sont build it.... for the player two, whitout his miracles, the land don't have any challenge :l
 
MigX said:
it's on order, but the worship site dont appear, the villager sont build it.... for the player two, whitout his miracles, the land don't have any challenge :l

Compare where the create TOWN and CITIDEL are placed .

You may get away with it for a single town.  But your Second Citidel is created and it is asigned to town 0 because  Town 2 dose not exist yet.

Town 2 has no citidel  the one in town 2 belongs to town 0. Thats why the town 2 people can't use it.

Refer to the correct order in the earlier example.

Move CREATE TOWN to be the TOP LINE

Move CREATE CITIDEL To the position in the example and it will work proprely.

 
It's USELESS!!! Here is the complete script, "FIXED" when i play the map, the player two dont have worship site, when i put one in the script, the worship site dont have any miracle, it's soo strange....... :help :sorry



VERSION(2.300000)
SET_LAND_NUMBER(0)
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\AZTEC FINAL.lnd")
SET_GLOBAL_LAND_BALANCE(4, 2.750000)
SET_GLOBAL_LAND_BALANCE(5, 4.000000)
SET_GLOBAL_LAND_BALANCE(6, 20.000000)
START_CAMERA_POS("0.00,0.00")
SET_TOWN_INFLUENCE_MULTIPLIER(0.400000)
SET_PLAYER_INFLUENCE_MULTIPLIER(0.700000)
SET_NIGHTTIME(1700.000000, 0.083000, 0.070000)



CREATE_CITADEL("1742.89,2682.10", 0, "PLAYER_ONE", 3664, 1000)
CREATE_TOWN(0, "1562.07,2809.16", "PLAYER_ONE", 0, "NORSE")
CREATE_NEW_TOWN_SPELL(0, "FOOD_PU1")
CREATE_NEW_TOWN_SPELL(0, "FIRE")
CREATE_NEW_TOWN_SPELL(0, "WOOD")
CREATE_NEW_TOWN_SPELL(0, "WATER")
CREATE_NEW_TOWN_SPELL(0, "CREATURE_SPELL_FREEZE")
CREATE_NEW_TOWN_SPELL(0, "HEAL_PU1")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 1.000000)
CREATE_PLANNED_ABODE(0, "1553.17,2814.81", "NORSE_ABODE_TOWN_CENTRE", 4385, 1000, 0)
CREATE_PLANNED_ABODE(0, "1556.55,2811.72", "NORSE_ABODE_WORKSHOP", 6282, 1000, 500, 0)
CREATE_PLANNED_ABODE(0, "1543.01,2687.42", "NORSE_ABODE_STORAGE_PIT", 6282, 1000, 500, 0)
CREATE_VILLAGER_POS("1562.07,2809.16", "1562.07,2809.16", "NORSE_HOUSEWIFE", 21)
CREATE_VILLAGER_POS("1562.07,2809.16", "1562.07,2809.16", "NORSE_FARMER", 21)





TOGGLE_COMPUTER_PLAYER("PLAYER_TWO", 1)
CREATE_CREATURE_FROM_FILE("PLAYER_TWO", 16, "ComputerControlledCreature", "3069.26,3415.69")
SET_COMPUTER_PLAYER_CREATURE_LIKE("PLAYER_TWO", "PLAYER_ONE")
rem ---------------- Town: 1 ----------------
CREATE_CITADEL("3319.85,3517.16", 0, "PLAYER_TWO", 5690, 1000)
CREATE_TOWN(2, "3161.45,3414.84", "PLAYER_TWO", 0, "AZTEC")
SET_TOWN_BELIEF_CAP(2, "PLAYER_TWO", 2.0000000)
CREATE_NEW_TOWN_SPELL(2, "HEAL")
CREATE_NEW_TOWN_SPELL(2, "TELEPORT")
CREATE_NEW_TOWN_SPELL(2, "WATER")
CREATE_NEW_TOWN_SPELL(2, "WATER_PU1")
SET_TOWN_BELIEF(2, "PLAYER_TWO", 1.000000)
CREATE_NEW_TOWN_FIELD(2, "3216.56,3384.68", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3218.00,3374.55", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3222.43,3373.99", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3228.19,3390.66", 0, 0.000000)
CREATE_ABODE(2, "3187.60,3425.20", "AZTEC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 36)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_ABODE(2, "3151.50,3446.65", "AZTEC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 40)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 30)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_ABODE(2, "3169.47,3441.06", "AZTEC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 13)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 37)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_ABODE(2, "3182.94,3431.20", "AZTEC_ABODE_F", 4118, 1095, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 26)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 29)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 8)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 3)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_NEW_TOWN_FIELD(2, "3175.93,3375.14", 2, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "3177.48,3374.75", 4, 0.000000)
CREATE_TOWN_CENTRE(2, "3161.45,3414.84", "AZTEC_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_ABODE(2, "3189.98,3383.70", "AZTEC_ABODE_STORAGE_PIT", 6282, 1000, 8000, 3000)
CREATE_ABODE(2, "3125.74,3433.05", "AZTEC_ABODE_F", 5625, 1000, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 32)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 30)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 28)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 6)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_ABODE(2, "3145.82,3432.22", "AZTEC_ABODE_A", 5756, 1095, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 27)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FORESTER", 27)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_ABODE(2, "3216.27,3399.27", "AZTEC_ABODE_B", 652, 1000, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "2982.65,2650.83", "AZTEC_FORESTER", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "2905.09,2619.64", "AZTEC_LEADER", 28)
CREATE_VILLAGER_POS("3161.45,3414.84", "2913.56,2601.52", "AZTEC_HOUSEWIFE", 24)
CREATE_ABODE(2, "3224.30,3377.98", "AZTEC_ABODE_A", 4776, 1095, 0, 0)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_HOUSEWIFE", 1)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_FARMER", 15)
CREATE_VILLAGER_POS("3161.45,3414.84", "3161.45,3414.84", "AZTEC_SHEPHERD", 23)
CREATE_ABODE(2, "3117.27,3419.76", "AZTEC_ABODE_CRECHE", 4057, 1000, 0, 0)
CREATE_ABODE(2, "3201.98,3426.37", "AZTEC_ABODE_WORKSHOP", 0, 1000, 0, 0)
 
You still have CREATE_CITADEL above CREATE_TOWN !!!!!!!!!!

Just do me a favour and move both CREATE_CITADEL lines to the bottom of the file and try it.
 
I do this, but the worship site still missing, bha!, its strange, i'm bored -.-
 
So am I bored 99% of your script is OK.
But you can't seem to get that last 1%
Nobody can fully debug your script for you without being able to load it up in game. You seem to have changed lands twice and not given anybody a chance to try either out.

So I quit.
 
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