Tutorial: Making own AI symbols (cps files)


New member
Feb 13, 2006
It's very simple, because I found a new way to do this in the last days:

1. Rename a cps file, for example Nemesis.cps into Nemesis.raw.

2. Open it as a 64x64 grayscale picture with XnView.

3. Now you can change the picture, how do you like.

4. Save the file in grayscale and after saving rename it back into a cps-File.

5. Now you can use the new File instead of a original Symbolfile (or you use a own name and use the file with my B&W CI Player Settings v1.15, to load it directly into the game).