miracles in script help

nerodarker

New member
Joined
Nov 6, 2017
Messages
2
I have been trying to make my own script and is going pretty well.
But there is one problem I keep getting stuck on.
I have this with all towns, but there is one where it really annoys me.
It is like a Premium town with very powerful miracles.
But when I cast them I only get the standard miracle.
I used the code   
CREATE_NEW_TOWN_SPELL (0, "BEAM_EXPLOSION_PU2") 
I thought this was correct to get the extreme explosion miracle, but I just get the standard miracle can anyone tell me what I am doing wrong.
 

Kapa1611

New member
Joined
Feb 7, 2020
Messages
21
i think the line is correct, but keep in mind that, when you add a PU1 or PU2 miracle, it automatically adds the normal Beam Explosion as well. so ingame you still have to cast the normal miracle and then do the gesture for the PU2

hope this helps

if you're interested i do tutorials on Script Editing on Youtube (under the name kapa1611)

sincerely,
Kapa
 

Zefire

New member
Joined
May 24, 2020
Messages
3
Need to put both in.

CREATE_NEW_TOWN_SPELL(0, "BEAM_EXPLOSION")
CREATE_NEW_TOWN_SPELL(0, "BEAM_EXPLOSION_PU2")
 
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