Hardwiring the BWM files

anglosaxon

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Dec 9, 2008
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A while ago i heard skelape talking about making the BWM skin files use multiple textures by editing them straight from the file, for example i duplicate s_greekmalea.bwm and get the duplicate to use t_greekmaleb.dds instead of t_greekmalea.dds by editing the text file via readme.

it tried to get this to work, but the game crashed upon loading a game.

skelape, do you know anything about how this works?
 
Ah you can't get it to use multiple textures, only change the default texture that it uses by editing the texture listed via a hex editor. Which thing did you have in mind?
 
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