Search results

  1. SkelApe

    Welcome to BWFiles

    Though I wonder if you have this problem - when I go onto a sub-section in Downloads (e.g. BW2 Mods) I can only see the first page, and there are no options to access other pages.
  2. SkelApe

    Welcome to BWFiles

    I hope I speak for everyone when I say how much I appreciate this, Matt. I went back on BW1 today, and there is so much content that I wouldn't have had access to were it not for your page. There's also all the mods I've made - and others have made - over the years, countless hours spent, that...
  3. SkelApe

    How to draw straight roads

    Is there an option to reconfigure the controls for BW2? There should be an option to change it to another key. Also, try the \ key, might work!
  4. SkelApe

    Why is Lethys, Nemesis's ally?

    That always confused me as well. Probably Nemesis promised Lethys great power or something, but never intended to deliver it to him.
  5. SkelApe

    Planet of the Greeks : Fall of the Japanese

    Looks like the Japanese towns still have Japanese walls! To get that authentic 'conquering power' feel, it might be good to replace them with Greek walls :)
  6. SkelApe

    Of Gods and Mortals

    Awesome news, thanks Dax! I'm looking forward to trying it out.
  7. SkelApe

    Of Gods and Mortals

    How's everything going, Dax?
  8. SkelApe

    I have stumbled upon a crazily destructive (but amusing) bug!

    Hahaha, that's brilliant! What a crazy glitch, I can't say I've ever seen anything like it. It's a shame you couldn't find out whether they could breed and produce immortal children, because they'd definitely be an advantage in later lands. I wonder if the same thing would happen again if you...
  9. SkelApe

    Of Gods and Mortals

    Perhaps you could have a separate scaffolding flag for military buildings (armouries, siege workshop, wonders)?
  10. SkelApe

    Editing Creature Morphs (Help)

    I'm sorry if this seems really obvious, but have you downloaded the associated plugin? http://www.bwfiles.com/files/file.php?id=208 MilkShape can be tricky to use at all, but there's one or two people still around who uploaded altered creatures recently. Maybe it's a good idea to contact them...
  11. SkelApe

    Of Gods and Mortals

    That's fantastic Matt - you must be the first person to get this far with BW2 models. Should it be possible to import models eventually?
  12. SkelApe

    Of Gods and Mortals

    It's probably impossible/very difficult to change how the skyscrapers are constructed, since I'd wager that it's hard-wired into the game.
  13. SkelApe

    Of Gods and Mortals

    yeah, this is amazing progress! Keep it up!
  14. SkelApe

    Of Gods and Mortals

    I know it sounds a bit... un-neat, but would it be possible to have a separate flag for the altar that puts the blueprint in the hand as opposed to the scaffold? It looks like this is the only building that cannot be created in the script.
  15. SkelApe

    Of Gods and Mortals

    All this sounds fantastic - good job! I'd love to see the new town centres in action.
  16. SkelApe

    Glitch?!

    That certainly is a glitch, and one that I've not seen in all my years of playing. Weird huh! Probably best to try and ignore it or do a clean re-install!
  17. SkelApe

    Of Gods and Mortals

    That's an interesting point, Pat. Perhaps the amount of impressive buildings one has could act as a kind of multiplier of one's impressiveness? (e.g. your city has lots of bath-houses, so benevolent miracles are slightly more impressive?) I imagine the day to day needs of one's civilians would...
  18. SkelApe

    Of Gods and Mortals

    This all sounds fantastic! I'm particularly looking forward to the belief mechanic, if it's well executed. It should breathe a lot of strategy back into the game, and replace the laborious process of building dozens and dozens of houses to win. A point on the story though - why are new gods...
  19. SkelApe

    Of Gods and Mortals

    The textures can be changed - perhaps it'd be a good idea to design some new flag textures and include them in the final version of OGaM, but as yet it looks like Dax has enough on his plate :P
  20. SkelApe

    Of Gods and Mortals

    The ability to create new towns was an ability that BW2 sorely lacked. I couldn't even manage to create new towns in script without all the complicated scaffolding business, so well done!! I'm sure this feature will allow much more dynamic and varied gameplay than the standard fixed towns ever...
Back
Top