Recent content by Zefire

  1. Z

    miracles in script help

    Need to put both in. CREATE_NEW_TOWN_SPELL(0, "BEAM_EXPLOSION") CREATE_NEW_TOWN_SPELL(0, "BEAM_EXPLOSION_PU2")
  2. Z

    Trees, Wood, and Global Settings

    Here's a visual of the trees and their base wood values. https://drive.google.com/file/d/1dE5wdfB2YLCOGeMQRt-8i3jlCmbZ7KrA
  3. Z

    Trees, Wood, and Global Settings

    Don't know if anyone needs this, but I thought I'd just post what I learned. In the various Land scripts, SET_GLOBAL_LAND_BALANCE(5, 2.000000) controls how much wood you get from each tree.  5 is the setting for Trees-Wood and 2.000000 means each tree will produce 2x the wood. ...
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