Can anyone explain to me why my creature won't perform any actions using the actions in the creature enum file ie. "force Creature0 CREATURE_GET_IN_POSITION_TO_ATTACK_PLATOON EnemyPlatoon0"
I can't seem to figure out how to script the creatures' movements using conditional loops, is this even...
Thanks again Willy, you've been more than helpful and now all my scripts seem to function properly...The issue as you pointed out seems to be the player id, in the .bwe file it refers to me as player one, so I assumed in the scripts it would be the same.
So I can't seem to get this script to work...It opens the gates off the start but never closes. could someone see what I'm doing wrong? Everything compiles fine, also how do you move a unit onto a wall in a script? I could only come up with...
""add action PLATOON_AGENDA_ACTION_GET_ON_WALL using...
Thanks Willy, I made the changes and the pre-made scripts seem to be working. The problem appears to be in my other script and I've made some progress now. I appreciate the help.
Hey all, I know this may seem like a dumb question but I have been working on some scripts for a custom map and I seem to be getting the hang of it...but for some reason any script I try to run as a background script doesn't seem to work. I am not a pro when it comes to scripting, but I have...